Searching in Computers & Internet

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Home > Computers & Internet

http://www.hbmeyer.de/

A combinatorial puzzle is presented making visible the performance of a backtracking algorithm (requires JavaScript).

http://www.gilchrist.ca/

Author of the Archive Comparison Test (data compression benchmarks) and researcher in the area of cryptography and distributed computing.

http://www.netlib.org/

Source code for various random number generators in C and Fortran, including the well-known RANLIB library supporting many continuous and discrete probability distributions.

http://www.random.org/

True random number generator with CORBA and WWW interfaces. Numbers are generated with atmospheric noise. Source code for many clients (Java, Perl, and C++) online.

http://www.hackersdelight.org/

Offers a collection of programming tricks at the bit level, including a superoptimizer program for RISC computers.

http://www.lri.fr/

CNRS/Université de Paris Sud. Research Topics: Graph Theory and principles of Network Communications, Algorithms and Complexity,Programming, Databases,Proofs and programs, Parallel Architecture, Parallelism, Artificial Intelligence and Inference systems (IASI),Inference and Learning.

http://www.epaperpress.com/

Algorithms and data structures. Source code in C and VB is included. Demonstration applets in Java.

http://marknelson.us/

Fast String Searching With Suffix Trees by Mark Nelson

http://www.tropicalcoder.com/

A specification of a new 'bubble sort' in three or more dimensions, with illustrative images.

http://aiinfinance.com/

Resources on general heuristics, neural networks, genetic algorithms, simulated annealing and tabu search: databases, articles, references, journals, software, links, conferences and education.

http://www.magenta-technology.com/

Information about multi-agent Systems technology for enterprise computing from Magenta Technology.

http://www.ruebenstrunk.de/

An overview of implementations of psychological emotion models into emotional agents. Full text on the site.

http://www.aaai.org/

"Nonprofit scientific society devoted to advancing the scientific understanding of the mechanisms underlying thought and intelligent behavior and their embodiment in machines."

http://www.eccai.org/

Promotes the study, research, and publication of AI work in Europe. News, members, charter, directory, activities, conference, and history.

http://www.hugin.dk/

probability calculation tool for bridge players

http://www.hugin.com/

Developers of the Hugin tool

http://www.bayesia.com/

Bayesian network laboratory producing a broad set of tools for structure learning, analysis, adaptive questionnaires, and dynamic Bayesian networks

http://www.liisberg.dk/

Intellix supplies software for the collection, storage and distribution of knowledge: building expert systems, knowledge mapping, data mining, CBR, case based reasoning, knowledge sharing and knowledge management.

http://www.mnemonic.com/

Develops systems that automatically learn to make optimal decisions, even in the presence of uncertainty. Their intelligent decision systems have priced credit risk for consumer debt and set loss reserves for asset-backed securities.

http://www.sirma.bg/

Research and software development company whose major areas of activity include CAD, business process automation, e-commerce, text processing, knowledge management and distributed AI, and CASE

http://www.earlham.edu/

Shows where in Gödel, Escher, Bach to find topics covered in Geoffrey Hunter's Metalogic, and vice versa.

http://www.answermath.com/

Quick tutorial on fuzzy logic and sets.

http://www.fuzzytech.com/

Complete Repository for Fuzzy Logic Applications, including Application Notes, Simulation Software, and Teaching Materials

http://www.fuzzyintelligence.com/

Designs and develops software applications that provide computational intelligence to business and industrial applications.

http://www.aiwisdom.com/

A database of Artificial Intelligence articles specific to games that appeared in game programming books, magazines, conferences, or on the Internet.

http://www.cgf-ai.com/

A number of annotated links referring to tactical AI (for games, military simulations, or academic applications) and general game AI.

http://www.ai-center.com/

Their goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment.

http://www.geatbx.com/

GEATbx is an implementation of evolutionary algorithms in Matlab. A broad range of operators is fully integrated into one environment.

http://illigal.org/

Illinois Genetic Algorithms Laboratory at the University of Illinois at Urbana-Champaign. Includes a large collection of technical reports and software.

http://cervisia.org/

Scalable non-parametric classification with Polynomial MPMC Cascades for use in Matlab. [GPL]