Searching in Artificial Life

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Home > Computers & Internet > Artificial Life

http://www.biota.org/

A group project exploring living 3D aesthetic worlds.

http://www.channon.net/

Alastair Channon's artificial life project.

http://www.alife.org/

Portal with information on conferences, publications, and activities of the society.

http://www.alcyone.com/

Erik Max Francis' categorized list of links to sites regarding artificial life and related fields.

http://www.alife.net/

Promotes the artificial life community by offering news, discussions, polls, software. Free registration.

http://www.swarm.org/

An organization dedicated to development of the multi-agent based Swarm simulation system and support to its users.

http://www.agentbuilder.com/

Agent building software and related information

http://www.agentland.com/

Discover the different web agents and bots, the download center, and information on the world of software agents.

http://www.draves.org/

Alife that responds to a music or a keyboard.

http://www.mimetics.com/

Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.

http://www.ventrella.com/

An imaginary gene pool, a primordial puddle of genetic surprises. Free download; Windows.

http://www.necrobones.com/

Features three Java artificial life experiments.

http://www.qflux.org/

A model of human brain function designed by a neuroscientist at UCSD. The VIM is used to drive 3D characters who live in virtual worlds and can express emotion and creativity.

http://www.biomimicry.net/

Provides consulting, training and curricula development in the field of biomimicry.

http://biomimicry.org/

Non-profit organization working in biomimicry - the imitation of the models, systems, and elements of nature for the purpose of solving complex human problems.

http://www.moshesipper.com/

Fine theoretical and practical introduction to Cellular Automata, ALife, and Complex Adaptive Systems.

http://www.cafun.de/

An application for simulating complex systems; by André Homeyer. Requires Java.

http://www.hexatron.com/

A Java demonstration of cellular automata on a hexagonal grid.

http://www.mirekw.com/

1D and 2D Cellular Automata viewer, explorer and editor by Mirek Wojtowicz. Huge libraries of CA rules and patterns, gallery of CA rules, news, links. Free 32-bit Windows MCell software.

http://cell-auto.com/

Reversible Cellular Automata, neighbourhoods, billiard ball machines, Java applets. By Tim Tyler.

http://www.frank-buss.de/

A Java Applet for simulating all kind of cellular automata, including Conway's Game Of Life or snowflake generation rules. By Frank Buß.

http://kidojo.com/

An interactive cellular automata generator with C++ source code available for downloading; by Kevin McDermott.

http://www.ddlab.com/

Tools for researching discrete dynamical networks - from cellular automata to random boolean networks; by Andrew Wuensche.

http://www.stephenwolfram.com/

Technical articles by one of the leading CA researchers, concerning both 1D and 2D Cellular Automata.

http://radicaleye.com/

Information on Conway's Game of Life, including a library of patterns with descriptions, articles on special topics, software, and links. By Paul Callahan.

http://www.trevorrow.com/

Andrew Trevorrow's Macintosh application for exploring John Conway's Game of Life and other 2D cellular automata.

http://entropymine.com/

Patterns and resources for Conway's Game of Life and related Cellular Automata by Jason Summers.

http://www.conwaylife.com/

A wiki for patterns and general information about Conway's Game of Life and other cellular automata.

http://www.pentadecathlon.com/

Object catalogs and a blog describing new developments in the Game of Life.

http://www.artificial-life.com/

Smart bot application builders.